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Difference between revisions of "Code of Conduct"

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This document is a draft of a code of conduct for NASPA members that will take effect on July 1st, 2009.
 
This document is a draft of a code of conduct for NASPA members that will take effect on July 1st, 2009.
On that date, it will replace the [[Behavior Policy]].
+
While the NSA’s [[Behavior Policy]] has served a useful purpose and has been a good first step toward
 +
elevating the level of behavior among the SCRABBLE community, we are concerned that things continue to happen
 +
at most tournaments that reflect poorly on us, that we would not want to see publicized or shown to our
 +
children.  We are therefore seizing the opportunity as a new organization to hold each of us to a higher
 +
standard of behavior, in the hope that we will all benefit from playing in a more sportsmanlike atmosphere.
  
 
== Behavior Contrary to the Integrity of the SCRABBLE Game ==
 
== Behavior Contrary to the Integrity of the SCRABBLE Game ==

Revision as of 22:53, 14 April 2009

This document is a draft of a code of conduct for NASPA members that will take effect on July 1st, 2009. While the NSA’s Behavior Policy has served a useful purpose and has been a good first step toward elevating the level of behavior among the SCRABBLE community, we are concerned that things continue to happen at most tournaments that reflect poorly on us, that we would not want to see publicized or shown to our children. We are therefore seizing the opportunity as a new organization to hold each of us to a higher standard of behavior, in the hope that we will all benefit from playing in a more sportsmanlike atmosphere.

Behavior Contrary to the Integrity of the SCRABBLE Game

The favorable reputations of SCRABBLE® Brand Crossword Game and the North American SCRABBLE Players Association (NASPA) are valuable assets. They create tangible benefits for all NASPA members.

SCRABBLE players and officials serve as ambassadors for the game. Accordingly, everyone involved in organized SCRABBLE should refrain from engaging in conduct or behavior detrimental to the integrity of SCRABBLE when attending a club or tournament. SCRABBLE participants should also strive to present a positive image during events even when they are away from the tournament area, in such places as restaurants or hotels.

Players and directors are also reminded that their friends, spouses, relatives, and other associates who attend events with them should not negatively disrupt the event or impede officials from doing their jobs at SCRABBLE events.

A SCRABBLE event should be an enjoyable experience for everyone involved. Behavior that is deemed harmful to this objective will not be tolerated. Players are encouraged to inform club and tournament directors about any incidents which are detrimental to the positive atmosphere at a SCRABBLE event. In order to create a pleasant atmosphere at SCRABBLE events, the following guidelines have been established.

Directors shall issue penalties when any of the following transgressions occur:

Classification 1 Code Violations

a. Abuse of Equipment

Players shall not throw, slam, break, damage or destroy any game equipment or tournament equipment. This includes (by way of example, but not limited to) tiles, tile bags, racks, boards, clocks, chairs, tables, receptacles, documents, or computer equipment. This also includes personal items such as clipboards, pens, items of clothing, and other possessions.

b. Verbal Abuse

Players shall not at any time verbally abuse an opponent, a tournament official, volunteer, or any other person connected within the precincts of the tournament site. Verbal abuse is defined as any statement that is derogatory, insulting, threatening, or otherwise abusive.

c. Audible Obscenities

Players shall not use any audible obscenities while playing a game or in the accepted boundaries of the tournament area. An audible obscenity is defined as the use of words commonly known and understood to be profane and uttered clearly and loudly enough to be heard.

d. Visible Obscenities

Players shall not make obscene gestures of any kind while playing a game or while in the accepted boundaries of the tournament area. A visible obscenity is defined as the making of a sign by a player with hands or other means that is commonly known to have an obscene meaning.

e. Leaving the Playing Area during a Game without Legitimate Cause

With the exception of restroom breaks or other legitimate reasons, players shall not leave the playing room before their game is completed. This type of behavior is both disrespectful and unnerving to the opponent.

f. Deliberate Noncooperation with Tournament Officials

Players must strive to be cooperative with tournament officials and staff at all times. Deliberate noncooperation includes (by way of example, but not limited to) refusing to complete mandatory paperwork, refusing to cooperate with official game annotators, refusing to leave the playing area when asked to do so, refusing to tidy the playing area, and other acts of noncompliance that hinder the smooth operation of a tournament.

g. Unsportsmanlike Conduct

Players shall at all times conduct themselves in a sportsmanlike manner and give due regard to the authority of officials and the rights of their opponents and other players. Unsportsmanlike conduct is defined as any misconduct by a player that is not specifically defined in other sections of this code, but is clearly abusive or detrimental to the success of the club, tournament, NASPA, or organized SCRABBLE in general.


Penalties for Classification 1 Code Violations

When a tournament director ascertains beyond a reasonable doubt that a player has committed a Classification 1 Code Violation, the director is empowered to discipline said player in the following manner:

  • 1st offense: official warning
  • 2nd offense: 100-point penalty applied to tournament spread
  • 3rd offense: ejection and disqualification from the tournament, including the forfeiture of any prize money

Note: A director may use his/her discretion to apply stricter penalties for a first offense if the violation is especially flagrant or egregious. (i.e. A director may immediately issue a 100-point spread penalty or eject the transgressor for a serious transgression.)


Classification 2 Code Violations

a. Physical Abuse

Players shall not at any time physically abuse any official, opponent, or other person within the precincts of the tournament site. Physical abuse is defined as the unauthorized touching of an official, an opponent, or other person at a tournament site, that harms, harasses, provokes, or intimidates that individual.

The penalty for physical abuse is the immediate ejection of the perpetrator from the tournament, possible suspension from future events, and possible revocation of NASPA membership.

b. Intimidation, Threats, and Harassment

Players shall not at any time engage in behavior that intimidates, threatens, or harassess fellow players, club officials or tournament officials. This includes (but is not limited to) sexual harassment, stalking, confrontational or antisocial behavior, spoken or written threats, or any other malicious acts that can reasonably be perceived as intimidation.

Directors are empowered to remove and disqualify any player from a club or tournament who behaves in the aforementioned manner. NASPA has the right to suspend and/or revoke the membership of any player deemed guilty of such a transgression.


Classification 3 Code Violations

a. Cheating

Players at SCRABBLE clubs and tournaments are honor-bound not to cheat. Cheating is a serious infraction that cannot be tolerated. Those who are caught cheating at a tournament will be immediately ejected and disqualified from the event. Any prize money will also be forfeited.

Acts of cheating can include (by way of example, but not limited to)

1. Concealing or palming extra tiles.

2. Disguising an overdraw situation by hiding, palming, discarding, or destroying tiles.

3. Failing to report an overdraw immediately.

4. Deliberately falsifying a result slip.

5. Using marked tiles.

6. Consulting pre-made word lists, dictionaries, or other reference books or devices during a game.

7. Using an accomplice to gain information about the validity of words, an opponent's rack, or any other information.

8. Peering into the tile bag by any means.

9. Colluding with an opponent to achieve a specific game result.

10. Attempting, by any means, to look at a score sheet or notes that an opponent is concealing.


b. Suspicious Behavior

Those players whose actions and/or behaviors are deemed to be suspicious by the director will be warned that they are suspected of cheating. Any further occurrences of suspicious behavior can result in ejection and disqualification from the tournament.

Note: It is understood that tournament newcomers may sometimes "accidentally" cheat or engage in suspicious behavior because of their inexperience. Considerable leeway and the benefit of the doubt should be given to unseasoned players who violate the rules without malicious intent. The rules pertaining to cheating are generally designed for experienced tournament players who are trying to gain an unfair advantage with their actions and who realize what they are doing is wrong and contrary to the spirit of the game.


Record of Code Violations

Tournament directors are required to report all code violations to NASPA as soon as the event ends or sooner. NASPA will keep a record of all transgressions. An accumulation of transgressions will result in a warning that subsequent transgressions will result in longer suspensions and/or other disciplinary action.

Right to Appeal

A player who is penalized with one or more code violations has the right to file an appeal to NASPA. A written intention of the appeal must be submitted to NASPA within 30 days of the alleged incident. Upon receiving such notice, NASPA, with the assistance of the Advisory Board, will investigate the circumstances of the code violation, and may, if deemed necessary, conduct a formal hearing. At any time during the appeal process, the accused player may submit any evidence and/or present witnesses to assist in his/her defense.