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Difference between revisions of "Code of Conduct"

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The favorable reputations of SCRABBLE® Brand Crossword Game and the North American SCRABBLE Players Association (NASPA) are valuable assets. They create tangible benefits for all NASPA members.   
 
The favorable reputations of SCRABBLE® Brand Crossword Game and the North American SCRABBLE Players Association (NASPA) are valuable assets. They create tangible benefits for all NASPA members.   
  
SCRABBLE players and officials serve as ambassadors for the game. Accordingly, everyone involved in organized SCRABBLE is obligated to refrain from engaging in conduct or behavior detrimental to the integrity of SCRABBLE when attending a club or tournament. SCRABBLE participants should also strive to present a positive image during events even when they are away from the tournament area, in such places as restaurants or hotels.  
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SCRABBLE players and officials serve as ambassadors for the game. Accordingly, everyone involved in organized SCRABBLE is obligated to refrain from engaging in conduct or behavior detrimental to the integrity of SCRABBLE when attending a tournament or club. SCRABBLE participants should also strive to present a positive image during events even when they are away from the tournament area, in such places as restaurants or hotels.  
  
 
Players and directors are also responsible for ensuring that their friends, spouses, relatives, and other associates who attend events with them do not negatively disrupt the event or impede officials from doing their jobs at SCRABBLE events.  
 
Players and directors are also responsible for ensuring that their friends, spouses, relatives, and other associates who attend events with them do not negatively disrupt the event or impede officials from doing their jobs at SCRABBLE events.  
  
A SCRABBLE event should be an enjoyable experience for everyone involved. Behavior that is deemed harmful to this objective will not be tolerated. Players are obligated to inform club and tournament directors about any incidents which are detrimental to the positive atmosphere at a SCRABBLE event. In order to create a pleasant atmosphere at SCRABBLE events, the following guidelines have been established.  
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A SCRABBLE event should be an enjoyable experience for everyone involved. Behavior that is deemed harmful to this objective will not be tolerated. Players are obligated to inform tournament and club directors about any incidents which are detrimental to the positive atmosphere at a SCRABBLE event. In order to create a pleasant atmosphere at SCRABBLE events, the following guidelines have been established.  
  
 
Directors shall issue penalties when any of the following transgressions occur:  
 
Directors shall issue penalties when any of the following transgressions occur:  
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==== a. Cheating ====
 
==== a. Cheating ====
  
Players at SCRABBLE clubs and tournaments are honor-bound not to cheat. Cheating is a serious infraction that cannot be tolerated. Those who are caught cheating at a tournament will be immediately ejected and disqualified from the event. Any prize money will also be forfeited.  
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Players at SCRABBLE tournaments and clubs are honor-bound not to cheat. Cheating is a serious infraction that cannot be tolerated. Those who are caught cheating at a tournament will be immediately ejected and disqualified from the event. Any prize money will also be forfeited.  
  
 
Acts of cheating can include (but are not limited to)
 
Acts of cheating can include (but are not limited to)

Revision as of 13:09, 9 April 2009

This document is a draft of a code of conduct for NASPA members that will take effect on July 1st, 2009. On that date, it will replace the Behavior Policy.

Behavior Contrary to the Integrity of the SCRABBLE Game

The favorable reputations of SCRABBLE® Brand Crossword Game and the North American SCRABBLE Players Association (NASPA) are valuable assets. They create tangible benefits for all NASPA members.

SCRABBLE players and officials serve as ambassadors for the game. Accordingly, everyone involved in organized SCRABBLE is obligated to refrain from engaging in conduct or behavior detrimental to the integrity of SCRABBLE when attending a tournament or club. SCRABBLE participants should also strive to present a positive image during events even when they are away from the tournament area, in such places as restaurants or hotels.

Players and directors are also responsible for ensuring that their friends, spouses, relatives, and other associates who attend events with them do not negatively disrupt the event or impede officials from doing their jobs at SCRABBLE events.

A SCRABBLE event should be an enjoyable experience for everyone involved. Behavior that is deemed harmful to this objective will not be tolerated. Players are obligated to inform tournament and club directors about any incidents which are detrimental to the positive atmosphere at a SCRABBLE event. In order to create a pleasant atmosphere at SCRABBLE events, the following guidelines have been established.

Directors shall issue penalties when any of the following transgressions occur:

Classification 1 Code Violations

a. Abuse of Equipment

Players shall not violently, dangerously, or with anger throw, slam, break, damage or destroy any game equipment or tournament equipment. This includes tiles, tile bags, racks, boards, clocks, chairs, tables, receptacles, documents, or computer equipment. This also includes items such as clipboards, pens, items of clothing, and other personal possessions.

b. Verbal Abuse

Players shall not at any time verbally abuse an opponent, a tournament official, volunteer, or any other person connected within the precincts of the tournament site. Verbal abuse is defined as any statement that is derogatory, insulting, threatening, or otherwise abusive.

c. Audible Obscenities

Players shall not use any audible obscenities while playing a game or in the accepted boundaries of the tournament area. An audible obscenity is defined as the use of words commonly known and understood to be profane and uttered clearly and loudly enough to be heard.

d. Visible Obscenities

Players shall not make obscene gestures of any kind while playing a game or while in the accepted boundaries of the tournament area. A visible obscenity is defined as the making of a sign by a player with hands or other means that is commonly known to have an obscene meaning.

e. Leaving the Playing Area in Anger during a Game

Players shall not leave the playing room in a fit of anger or disappointment before their game is completed. This type of behavior is both disrespectful and unnerving to the opponent.

f. Deliberate Noncooperation with Tournament Officials

Players must strive to be cooperative with tournament officials and staff at all times. Deliberate noncooperation includes (but is not limited to) refusing to complete mandatory paperwork, refusing to cooperate with official game annotators, refusing to leave the playing area when asked to do so, refusing to tidy the playing area, and other acts of noncompliance that hinder the smooth operation of a tournament.

g. Unsportsmanlike Conduct

Players shall at all times conduct themselves in a sportsmanlike manner and give due regard to the authority of officials and the rights of their opponents and other players. Unsportsmanlike conduct is defined as any misconduct by a player that is not specifically defined in other sections of this code, but is clearly abusive or detrimental to the success of the club, tournament, NASPA, or organized SCRABBLE in general.


Penalties for Classification 1 Code Violations

Tournament directors are empowered to discipline players who violate the code of behavior with Classification 1 transgressions in the following manner:

  • 1st offense: official warning
  • 2nd offense: 100-point penalty applied to tournament spread
  • 3rd offense: ejection and disqualification from the tournament, including the forfeiture of any prize money

Note: A director may use his/her discretion to apply stricter penalties for a first offense if the violation is especially flagrant or egregious. (i.e. A director may immediately issue a 100-point spread penalty or eject the transgressor for a serious transgression.)


Classification 2 Code Violations

a. Physical Abuse

Players shall not at any time physically abuse any official, opponent, or other person within the precincts of the tournament site. Physical abuse is defined as the unauthorized touching of an official, an opponent, or other person at a tournament site, with the intention of harming, harassing, provoking, or intimidating that individual.

The penalty for physical abuse is the immediate ejection of the perpetrator from the tournament, possible suspension from future events, and possible revocation of NASPA membership.

b. Intimidation, Threats, and Harassment

Players shall not at any time engage in behavior that intimidates, threatens, or harassess fellow players, club officials or tournament officials. This includes (but is not limited to) sexual harassment, stalking, confrontational or antisocial behavior, spoken or written threats, or any other malicious acts that can reasonably be perceived as intimidation.

Directors are empowered to remove and disqualify any player from a club or tournament who behaves in the aforementioned manner. NASPA has the right to suspend and/or revoke the membership of any player deemed guilty of such a transgression.


Classification 3 Code Violations

a. Misbehavior Away from the Tournament Site

While attending a SCRABBLE event, it is important for players to realize that their actions, even while away from the tournament site, can positively or negatively reflect on the SCRABBLE community as a whole. Players who misbehave in hotels, at restaurants, or in other public places bring disrepute to the SCRABBLE community. Therefore, players who engage in negative behavior that reflects badly on the SCRABBLE are subject to sanctions from NASPA. Such sanctions can include disqualification from the events they are presently attending and/or suspension from future events.


Classification 4 Code Violations

a. Cheating

Players at SCRABBLE tournaments and clubs are honor-bound not to cheat. Cheating is a serious infraction that cannot be tolerated. Those who are caught cheating at a tournament will be immediately ejected and disqualified from the event. Any prize money will also be forfeited.

Acts of cheating can include (but are not limited to)

1. Concealing or palming extra tiles.

2. Disguising an overdraw situation by hiding, palming, discarding, or destroying tiles.

3. Failing to report an overdraw immediately.

4. Deliberately falsifying a result slip.

5. Using marked tiles.

6. Consulting pre-made word lists, dictionaries, or other reference books or devices during a game.

7. Using an accomplice to gain information about the validity of words, an opponent's rack, or any other information.

8. Peering into the tile bag by any means.

9. Colluding with an opponent to achieve a specific game result.

10. Attempting, by any means, to look at a score sheet or notes that an opponent is concealing.

Those players whose actions and/or behaviors are suspicious will be warned that they are suspected of cheating. Any further occurrences of suspect behavior can result in ejection and disqualification from the tournament.

Note: It is understood that tournament newcomers may sometimes "accidentally" cheat because of their inexperience. Considerable leeway and the benefit of the doubt should be accorded unseasoned players who violate the rules without malicious intent. These rules are generally designed for experienced tournament players who are trying to gain an unfair advantage with their actions and who realize what they are doing is wrong and contrary to the spirit of the game.

Record of Code Violations

Tournament directors are obligated to report all code violations to NASPA as soon as the event ends or sooner. NASPA will keep a record of all transgressions. An accumulation of transgressions will result in a warning that subsequent transgressions will result in longer suspensions and/or other disciplinary action.